For me, the crucial factor is that it does something different - and it does it well. OK, it isn't jaw dropping like a modern first-person shooter game, but it is certainly slick and pleasant to look at. Slick looking genocideAs you can see from the screenshots, the graphical interface for this game is cool. The online game carries on whilst in this mode but if anyone launches a nuke at you, it flashes up in the task bar discreetly. In Office Mode, the game will last around six hours - everything goes far, far slower and (the best feature) you can quickly shut the game down into the task bar by quickly tapping the Esc key twice.just in case your boss walks past. There's the default settings (which usually last around 30-40 minutes), Speed Defcon, Alliance Mode, the Big World game (where the game world is twice as big with twice as many units) and last but not least, Office Mode. When launching a new game, there are a few options for the type of Defcon match that you can play. Say hello to what I hope will become an industry standard for games – office mode. Being the lazy sod that I am, and hoping that I may be able to get in a bit of sneaky gaming under Wil's nose, I agree with Introversion that this is a brilliant idea. When Introversion Software decided they were going to make Defcon, they thought it would be great if people could play it whilst at work in the office over the course of a day. The great thing about the game, though, is that it has far more to it than just the excellent, default play mode. Play it in the officeWhat I have attempted to describe in the first two pages is the experience of a standard game of Defcon.
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